What is it?

Pro Scatter is an advanced object scattering tool within the Pro Level Toolkit (PLT), designed to simplify environment creation in Unreal Engine. With its smart placement system, you can efficiently distribute assets like props, foliage, and debris across your scene while maintaining artistic control.

Also offers customizable settings for density, alignment, and randomness, ensuring natural and dynamic results. Additionally, it includes physics-based placement, allowing objects to settle realistically on surfaces, adapting to slopes and collisions for an authentic, hand-placed look.

Modes

Single Object Mode: This mode is the simplest, it uses the props array and will select only the one indicated in the “Select Prop Index” variable and that will be the one used to spawn.

Multiple Object Mode: This mode will choose absolutely all the props in the array and will select a random one every time you spawn one.

Tool Settings

Physics

Activate the “Use Physics?” variable so that every new object you spawn has physics activated and thus has a more natural position.

(Learn how to use this tool better here.)